Scene
1: This first clip is purely introducing the production company I am going to
use, which is one I have created “Black Asylum Productions.” I have chosen to
do this as after researching trailers this is what happens at the start of
everyone, therefore, this will make it look professional and will follow the
trend of all modern day trailers. This will only last 2 seconds so that it can
be identified, but is not there long enough to bore the audience.
Scene
2: This is going to be a very short shot; I am going to use an establishing
shot using my protagonist and the abandoned location I am using. This will
hopefully set the suspense of the trailer straight away, this will immediately
have an overlay of non-diegetic music so that it is creepy and links to the
genre. The edit to the next slide will be a flash cutting; this is very quick
into the next shot with the non-diegetic music continuing.
Scene
3: This will be a quick shot again, lasting 3 seconds long. The protagonist
will be on a swing and the shot I am going to use is a long shot which then
zooms into a medium shot so that the audience can see the expression of the
charcteter. The non-diegetic music will continue and make suspense build up
more and this will flash cut into scene 4.
Scene
4: This will last 2 seconds and is a
close up of a new character, which is the victim, crying. The non-diegetic
music will change to a slower pace for these few seconds. I will use a fade
edit into scene 5 to keep the slow music on.
Scene
5: this is a medium shot of the protagonist revealing a knife in her hand. I
will take this shot with natural low-key lighting so around 4 o’clock. This will have a change in the non-diegetic
music from the previous scene and will become more tense and creepy music,
possibly using the gravity soundtrack. This will last around 3 seconds and then
have an abrupt jump cut to the next scene.
Scene
6: This will have diegetic noise of the protagonist sharpening a knife but will
also continue to have a tense non-diegetic music overlay. This shot will be an
over the shoulder mid shot to show at the same level as the protagonist what
she is doing. After these 6 seconds, I will use a flash cut into scene 7 to
then up the tempo of the trailer again.
Scene
7: This will be a flash into a close up of the protagonist who’s facial
expression is very creepy and looks evil. At this point the non-diegetic music
will be becoming very tense to make this shot creepier than it already is. This
shot clip of 2 seconds will follow into a fade cut to the next scene.
Scene
8: This will make the trailer feel like it has come to a breather, as it has
been so fast paced. This will last around 4 seconds and has flashing typography
saying “so captivating”, however this may change to different typography. This
will then cross cut into scene 9.
Scene
9: The non-diegetic music track may change here, to a tenser tempo. This shot
is a medium shot of the protagonist following someone. This shot will last 3
seconds and the closer the protagonist gets to the victim you can hear the
diegetic noise of the footsteps. This will then a jump cut to the next scene.
(The
arrow between 10 and 11 is to show they should be the other way around) Scene
10: This scene links to 11 so I will use a match cut to edit these scenes
together. This scene lasts around 6 seconds as it has the only diegetic speech
in the trailer. It will be an argument between the protagonist and her mum and
will be a long shot zooming into a mid shot and will also have a quiet overlay
of non-diegetic suspense music. Here I will use match cut edit for the next
scene.
Scene
11: This follows on from scene 10, and shows the mother chasing after the
protagonist this will be 3 seconds and a mid shot of the mum and a long shot of
the protagonist walking away. This will then jump cut to scene 12 to keep the
fast pace going.
Scene
12: This is a long shot of the protagonist standing in the middle of a road in
low-key lighting. This will be 5 seconds long as the protagonist will turn
around and look at the camera showing her possessed facial features. I will use
a fade out edit to the next scene.
Scene
13: this is a shot of typography with non-diegetic sound, I will use the
‘slipnot- psychosocial’ sound track here and the typography will say
“psychologically stimulating”, however this may change. This will then fade in
the next shot.
Scene
14: this will be a 4/5 second clip of the protagonist showing her ‘powers’ in
the abandoned barn. She will throw something, and this will be a mid shot
showing both the protagonist and the creepy setting. This will have diegetic
noise of the wind and the sound of the object ebing thrown. As well as this, it
will also have overlay of the non-diegetic music to show the continuity
throughout the trailer, keeping the suspense high.
Scene
15: The jump cut into this scene will add to the creepiness of the close up of
the protagonists face and red eyes. The non-diegetic music is still continuing in
this, but you can also hear the diegetic noise of the protagonist breathing.
This shot will last 4 seconds so that the facial expression can have a lasting
effect and will use a subliminal cut to the next slide so that the cut cannot
even be seen.
Scene
16: This will last 3 seconds and is a bird’s eye view mid shot of the
protagonist practicing stabbing a toy. This will have the continued non-diegetic
music which will be increasingly tense and have a quick cut edit into the next scene.
Scene
17: This will be a fast paced scene as I intend to ‘fast forward’ the clip to
make it look like the victim is running a lot faster than she is. It will last
around 3 seconds, and use a panning, close up shot of the victim running
through a field, this will be natural lighting but on a dull day so that the
atmosphere is still creepy but the victim can be identified properly. This will
have very quick intense non-diegetic music overlaying it. Followed by a fade
cut to the next scene.
Scene
18: this will be around 3 seconds and will be showing a news article on the TV
of a missing girl, who is also the one that the protagonist has been following.
This leaves enigma with the audience and shows a disruption in the equilibrium
and there will be a diegetic noise of a scream followed by non-diegetic intense
music. This will fade into the next scene.
Scene
19: This will last 4 seconds and is a basic mid shot of the protagonist and her
mum hugging panning into a close up of the protagonists evil face in the natural
indoor lighting so will be very clear. This will fade out to the next scene.
Scene
20: this will be another quote to break up the trailer into segments. It will
have a typography scene saying “little beast” with non-diegetic music
overlaying.
(Scene
21 and 22 are in the wrong order hence the arrow) scene 21: This will last 3
seconds and will show the victim tied up with tape on her mouth, this leads to
diegetic noise of the victim struggling. This will be in the barn with low-key
lighting to keep the suspense running. This will jump cut to the next scene.
Scene
22: this will last 3 seconds and it will have low key lighting due to filming
at 3 o’clock. This will add to the tense atmosphere the trailer already has and
will also have non-diegetic music continuation through this scene. This will be
a medium shot of the protagonist and her surrounds and she will have the knife
and blood on her hands.
Scene
23: This will fade in and show two silhouettes that can not be made out
properly, this is due to the dark lighting. This leaves enigma with the
audience as to who is laying down and who is standing up over powering the
other person and what has happened. Further, this will be a long shot with non-
diegetic music reaching its peak with tension. This will then jump cut into the
final scene.
Scene
24: This is the final scene that shows the title “The Kid” which will be
flashing typography. This will last 3 seconds so that the trailer remains fresh
in the audiences mind but also so they remember the name of the film. It will
have slow music to end the trailer.
This is not the set in stone plan for my trailer, however it is a plan i intend to stick to but some changes may possibly be made when I finally put the product together.
No comments:
Post a Comment